codeberg copy
This commit is contained in:
commit
e6474ae76a
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.gitignoreLICENSE.md
Project
Scenes
Scripts
Sound
Explosion.oggExplosion.ogg.importHitHurt.oggHitHurt.ogg.importShoot.oggShoot.ogg.importWarning.ogg.importfire-truck-siren-29900.ogg.import
Textures
Bullet.pngBullet.png.import
Coin
CoinCoin 1.pngCoin 1.png.importCoin 10.pngCoin 10.png.importCoin 11.pngCoin 11.png.importCoin 12.pngCoin 12.png.importCoin 13.pngCoin 13.png.importCoin 14.pngCoin 14.png.importCoin 15.pngCoin 15.png.importCoin 2.pngCoin 2.png.importCoin 3.pngCoin 3.png.importCoin 4.pngCoin 4.png.importCoin 5.pngCoin 5.png.importCoin 6.pngCoin 6.png.importCoin 7.pngCoin 7.png.importCoin 8.pngCoin 8.png.importCoin 9.pngCoin 9.png.import
Hud.pngHud.png.importHudfill.pngHudfill.png.importLevel01
Plane
Route
3
.gitignore
vendored
Normal file
3
.gitignore
vendored
Normal file
|
@ -0,0 +1,3 @@
|
|||
# Godot 4+ specific ignores
|
||||
Project/.godot/
|
||||
Project/android/
|
121
LICENSE.md
Normal file
121
LICENSE.md
Normal file
|
@ -0,0 +1,121 @@
|
|||
# PolyForm Small Business License 1.0.0
|
||||
|
||||
<https://polyformproject.org/licenses/small-business/1.0.0>
|
||||
|
||||
## Acceptance
|
||||
|
||||
In order to get any license under these terms, you must agree
|
||||
to them as both strict obligations and conditions to all
|
||||
your licenses.
|
||||
|
||||
## Copyright License
|
||||
|
||||
The licensor grants you a copyright license for the
|
||||
software to do everything you might do with the software
|
||||
that would otherwise infringe the licensor's copyright
|
||||
in it for any permitted purpose. However, you may
|
||||
only distribute the software according to [Distribution
|
||||
License](#distribution-license) and make changes or new works
|
||||
based on the software according to [Changes and New Works
|
||||
License](#changes-and-new-works-license).
|
||||
|
||||
## Distribution License
|
||||
|
||||
The licensor grants you an additional copyright license
|
||||
to distribute copies of the software. Your license
|
||||
to distribute covers distributing the software with
|
||||
changes and new works permitted by [Changes and New Works
|
||||
License](#changes-and-new-works-license).
|
||||
|
||||
## Notices
|
||||
|
||||
You must ensure that anyone who gets a copy of any part of
|
||||
the software from you also gets a copy of these terms or the
|
||||
URL for them above, as well as copies of any plain-text lines
|
||||
beginning with `Required Notice:` that the licensor provided
|
||||
with the software. For example:
|
||||
|
||||
> Required Notice: Copyright Yoyodyne, Inc. (http://example.com)
|
||||
|
||||
## Changes and New Works License
|
||||
|
||||
The licensor grants you an additional copyright license to
|
||||
make changes and new works based on the software for any
|
||||
permitted purpose.
|
||||
|
||||
## Patent License
|
||||
|
||||
The licensor grants you a patent license for the software that
|
||||
covers patent claims the licensor can license, or becomes able
|
||||
to license, that you would infringe by using the software.
|
||||
|
||||
## Fair Use
|
||||
|
||||
You may have "fair use" rights for the software under the
|
||||
law. These terms do not limit them.
|
||||
|
||||
## Small Business
|
||||
|
||||
Use of the software for the benefit of your company is use for
|
||||
a permitted purpose if your company has fewer than 100 total
|
||||
individuals working as employees and independent contractors,
|
||||
and less than 1,000,000 USD (2019) total revenue in the prior
|
||||
tax year. Adjust this revenue threshold for inflation according
|
||||
to the United States Bureau of Labor Statistics' consumer price
|
||||
index for all urban consumers, U.S. city average, for all items,
|
||||
not seasonally adjusted, with 1982–1984=100 reference base.
|
||||
|
||||
## No Other Rights
|
||||
|
||||
These terms do not allow you to sublicense or transfer any of
|
||||
your licenses to anyone else, or prevent the licensor from
|
||||
granting licenses to anyone else. These terms do not imply
|
||||
any other licenses.
|
||||
|
||||
## Patent Defense
|
||||
|
||||
If you make any written claim that the software infringes or
|
||||
contributes to infringement of any patent, your patent license
|
||||
for the software granted under these terms ends immediately. If
|
||||
your company makes such a claim, your patent license ends
|
||||
immediately for work on behalf of your company.
|
||||
|
||||
## Violations
|
||||
|
||||
The first time you are notified in writing that you have
|
||||
violated any of these terms, or done anything with the software
|
||||
not covered by your licenses, your licenses can nonetheless
|
||||
continue if you come into full compliance with these terms,
|
||||
and take practical steps to correct past violations, within
|
||||
32 days of receiving notice. Otherwise, all your licenses
|
||||
end immediately.
|
||||
|
||||
## No Liability
|
||||
|
||||
***As far as the law allows, the software comes as is, without
|
||||
any warranty or condition, and the licensor will not be liable
|
||||
to you for any damages arising out of these terms or the use
|
||||
or nature of the software, under any kind of legal claim.***
|
||||
|
||||
## Definitions
|
||||
|
||||
The **licensor** is the individual or entity offering these
|
||||
terms, and the **software** is the software the licensor makes
|
||||
available under these terms.
|
||||
|
||||
**You** refers to the individual or entity agreeing to these
|
||||
terms.
|
||||
|
||||
**Your company** is any legal entity, sole proprietorship,
|
||||
or other kind of organization that you work for, plus all
|
||||
organizations that have control over, are under the control of,
|
||||
or are under common control with that organization. **Control**
|
||||
means ownership of substantially all the assets of an entity,
|
||||
or the power to direct its management and policies by vote,
|
||||
contract, or otherwise. Control can be direct or indirect.
|
||||
|
||||
**Your licenses** are all the licenses granted to you for the
|
||||
software under these terms.
|
||||
|
||||
**Use** means anything you do with the software requiring one
|
||||
of your licenses.
|
31
Project/Scenes/Bullets/bullet.tscn
Normal file
31
Project/Scenes/Bullets/bullet.tscn
Normal file
|
@ -0,0 +1,31 @@
|
|||
[gd_scene load_steps=5 format=3 uid="uid://do4a4d3u60iy1"]
|
||||
|
||||
[ext_resource type="Script" path="res://Scripts/bullet.gd" id="1_utvym"]
|
||||
[ext_resource type="Texture2D" uid="uid://d07qtvmhqjjts" path="res://Textures/Bullet.png" id="2_xbn07"]
|
||||
[ext_resource type="AudioStream" uid="uid://b4r0manp60hb4" path="res://Sound/HitHurt.ogg" id="3_qwtek"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_ad2gx"]
|
||||
radius = 14.0
|
||||
|
||||
[node name="Bullet" type="RigidBody2D" groups=["Bullet"]]
|
||||
collision_layer = 2
|
||||
collision_mask = 2
|
||||
gravity_scale = 0.0
|
||||
lock_rotation = true
|
||||
contact_monitor = true
|
||||
max_contacts_reported = 1
|
||||
script = ExtResource("1_utvym")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("CircleShape2D_ad2gx")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
position = Vector2(1.42109e-14, 1)
|
||||
scale = Vector2(0.034, 0.034)
|
||||
texture = ExtResource("2_xbn07")
|
||||
|
||||
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource("3_qwtek")
|
||||
volume_db = -5.0
|
||||
|
||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
31
Project/Scenes/Bullets/enemy_bullet.tscn
Normal file
31
Project/Scenes/Bullets/enemy_bullet.tscn
Normal file
|
@ -0,0 +1,31 @@
|
|||
[gd_scene load_steps=5 format=3 uid="uid://dq1pnq3g34tay"]
|
||||
|
||||
[ext_resource type="Script" path="res://Scripts/bullet.gd" id="1_axiew"]
|
||||
[ext_resource type="Texture2D" uid="uid://d07qtvmhqjjts" path="res://Textures/Bullet.png" id="2_c87oi"]
|
||||
[ext_resource type="AudioStream" uid="uid://b4r0manp60hb4" path="res://Sound/HitHurt.ogg" id="3_g6cj5"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_ad2gx"]
|
||||
radius = 14.0
|
||||
|
||||
[node name="EnemyBullet" type="RigidBody2D" groups=["Bullet"]]
|
||||
modulate = Color(1, 0, 0, 1)
|
||||
gravity_scale = 0.0
|
||||
lock_rotation = true
|
||||
contact_monitor = true
|
||||
max_contacts_reported = 1
|
||||
script = ExtResource("1_axiew")
|
||||
EnemyBullet = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("CircleShape2D_ad2gx")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
position = Vector2(1.42109e-14, 1)
|
||||
scale = Vector2(0.034, 0.034)
|
||||
texture = ExtResource("2_c87oi")
|
||||
|
||||
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource("3_g6cj5")
|
||||
volume_db = -5.0
|
||||
|
||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
85
Project/Scenes/Enemies/enemy.tscn
Normal file
85
Project/Scenes/Enemies/enemy.tscn
Normal file
|
@ -0,0 +1,85 @@
|
|||
[gd_scene load_steps=15 format=3 uid="uid://8l43dsk30uq3"]
|
||||
|
||||
[ext_resource type="Script" path="res://Scripts/enemy.gd" id="1_4aawx"]
|
||||
[ext_resource type="Texture2D" uid="uid://blrbc8mp71nub" path="res://Textures/Route/Route 1.png" id="2_h84n4"]
|
||||
[ext_resource type="Texture2D" uid="uid://cphw4low4de4b" path="res://Textures/Route/Route 2.png" id="3_tnxi1"]
|
||||
[ext_resource type="Texture2D" uid="uid://dwdn12rkkr1uo" path="res://Textures/Route/Route 3.png" id="4_8tegk"]
|
||||
[ext_resource type="Texture2D" uid="uid://bbupn4br1fog7" path="res://Textures/Route/Route 4.png" id="5_nodwr"]
|
||||
[ext_resource type="Texture2D" uid="uid://tfbp816emics" path="res://Textures/Route/Route 5.png" id="6_dky81"]
|
||||
[ext_resource type="Texture2D" uid="uid://cl0sil1psnxs1" path="res://Textures/Route/Route 6.png" id="7_lif88"]
|
||||
[ext_resource type="Texture2D" uid="uid://cgv78fuua01eg" path="res://Textures/Route/Route 7.png" id="8_slcma"]
|
||||
[ext_resource type="Texture2D" uid="uid://y2e4mmb2u3h5" path="res://Textures/Route/Route 8.png" id="9_g78pb"]
|
||||
[ext_resource type="Texture2D" uid="uid://cfonr11og4um" path="res://Textures/Route/Route 9.png" id="10_i4jqp"]
|
||||
[ext_resource type="Texture2D" uid="uid://dtgyeeu1t0n7h" path="res://Textures/Route/Route 10.png" id="11_skrsr"]
|
||||
[ext_resource type="Texture2D" uid="uid://b1xcgdrf6sdbp" path="res://Textures/Route/Route 11.png" id="12_gr3uw"]
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_48384"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("2_h84n4")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("3_tnxi1")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("4_8tegk")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("5_nodwr")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("6_dky81")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("7_lif88")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("8_slcma")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("9_g78pb")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("10_i4jqp")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("11_skrsr")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("12_gr3uw")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"default",
|
||||
"speed": 22.0
|
||||
}]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_t28hd"]
|
||||
size = Vector2(77, 77)
|
||||
|
||||
[node name="Enemy" type="RigidBody2D" groups=["Enemy"]]
|
||||
collision_layer = 3
|
||||
collision_mask = 3
|
||||
mass = 50.0
|
||||
gravity_scale = 0.0
|
||||
lock_rotation = true
|
||||
custom_integrator = true
|
||||
contact_monitor = true
|
||||
max_contacts_reported = 1
|
||||
script = ExtResource("1_4aawx")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
position = Vector2(-9, 4)
|
||||
scale = Vector2(0.08, 0.08)
|
||||
sprite_frames = SubResource("SpriteFrames_48384")
|
||||
autoplay = "default"
|
||||
frame_progress = 0.329504
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(0.5, 0.5)
|
||||
shape = SubResource("RectangleShape2D_t28hd")
|
||||
|
||||
[node name="Arm" type="Node2D" parent="."]
|
||||
|
||||
[node name="Marker2D" type="Marker2D" parent="Arm"]
|
||||
position = Vector2(-130, 0)
|
83
Project/Scenes/Enemies/shooting_enemy.tscn
Normal file
83
Project/Scenes/Enemies/shooting_enemy.tscn
Normal file
|
@ -0,0 +1,83 @@
|
|||
[gd_scene load_steps=14 format=3 uid="uid://bki7jjuvugscj"]
|
||||
|
||||
[ext_resource type="Script" path="res://Scripts/enemy.gd" id="1_oyq4s"]
|
||||
[ext_resource type="PackedScene" uid="uid://dq1pnq3g34tay" path="res://Scenes/Bullets/enemy_bullet.tscn" id="2_w428l"]
|
||||
[ext_resource type="Texture2D" uid="uid://b2res51c25avx" path="res://Textures/Whale/Whale 1.png" id="3_rlx0w"]
|
||||
[ext_resource type="Texture2D" uid="uid://s3ici4urgkpp" path="res://Textures/Whale/Whale 2.png" id="4_nq1if"]
|
||||
[ext_resource type="Texture2D" uid="uid://xvmxbxost161" path="res://Textures/Whale/Whale 3.png" id="5_vayue"]
|
||||
[ext_resource type="Texture2D" uid="uid://d13ht078u72ob" path="res://Textures/Whale/Whale 4.png" id="6_5ajax"]
|
||||
[ext_resource type="Texture2D" uid="uid://dmdonnxkc6q5y" path="res://Textures/Whale/Whale 5.png" id="7_jutdb"]
|
||||
[ext_resource type="Texture2D" uid="uid://mk3erlmynh73" path="res://Textures/Whale/Whale 6.png" id="8_xrq6q"]
|
||||
[ext_resource type="Texture2D" uid="uid://dqlcy084umvmy" path="res://Textures/Whale/Whale 7.png" id="9_u1p5y"]
|
||||
[ext_resource type="Texture2D" uid="uid://bkiv5st0na5lf" path="res://Textures/Whale/Whale 8.png" id="10_fdwi5"]
|
||||
[ext_resource type="Texture2D" uid="uid://csmh12c3ird1w" path="res://Textures/Whale/Whale 9.png" id="11_7viix"]
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_t7ivn"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("3_rlx0w")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("4_nq1if")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("5_vayue")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("6_5ajax")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("7_jutdb")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("8_xrq6q")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("9_u1p5y")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("10_fdwi5")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("11_7viix")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"default",
|
||||
"speed": 10.0
|
||||
}]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_pdpqn"]
|
||||
size = Vector2(201, 117)
|
||||
|
||||
[node name="ShootingEnemy" type="RigidBody2D" groups=["Enemy"]]
|
||||
collision_layer = 3
|
||||
collision_mask = 3
|
||||
mass = 250.0
|
||||
gravity_scale = 0.0
|
||||
lock_rotation = true
|
||||
contact_monitor = true
|
||||
max_contacts_reported = 1
|
||||
script = ExtResource("1_oyq4s")
|
||||
Speed = 100
|
||||
Health = 11
|
||||
ScoreAmount = 500
|
||||
IsShooting = true
|
||||
Bullet = ExtResource("2_w428l")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
position = Vector2(2, 0)
|
||||
scale = Vector2(0.15, 0.15)
|
||||
sprite_frames = SubResource("SpriteFrames_t7ivn")
|
||||
autoplay = "default"
|
||||
frame_progress = 0.422597
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(23.5, -0.5)
|
||||
shape = SubResource("RectangleShape2D_pdpqn")
|
||||
|
||||
[node name="Arm" type="Node2D" parent="."]
|
||||
position = Vector2(23, 0)
|
||||
|
||||
[node name="Marker2D" type="Marker2D" parent="Arm"]
|
||||
position = Vector2(-130, 0)
|
101
Project/Scenes/Enemies/small_enemy.tscn
Normal file
101
Project/Scenes/Enemies/small_enemy.tscn
Normal file
|
@ -0,0 +1,101 @@
|
|||
[gd_scene load_steps=19 format=3 uid="uid://cvg4akmwt77sx"]
|
||||
|
||||
[ext_resource type="Script" path="res://Scripts/enemy.gd" id="1_kdxi1"]
|
||||
[ext_resource type="Texture2D" uid="uid://dw3bcaslqj467" path="res://Textures/Coin/Coin 1.png" id="2_s8unv"]
|
||||
[ext_resource type="Texture2D" uid="uid://cnpg71q8pydtg" path="res://Textures/Coin/Coin 2.png" id="3_mlxhs"]
|
||||
[ext_resource type="Texture2D" uid="uid://c0kygvqnsfse5" path="res://Textures/Coin/Coin 3.png" id="4_lo4ud"]
|
||||
[ext_resource type="Texture2D" uid="uid://c21ggslv66qpg" path="res://Textures/Coin/Coin 4.png" id="5_g16sj"]
|
||||
[ext_resource type="Texture2D" uid="uid://dn2vx0de2c724" path="res://Textures/Coin/Coin 5.png" id="6_06yps"]
|
||||
[ext_resource type="Texture2D" uid="uid://cro4ea1qh3kj8" path="res://Textures/Coin/Coin 6.png" id="7_3470u"]
|
||||
[ext_resource type="Texture2D" uid="uid://bb8bpnqbtgd0x" path="res://Textures/Coin/Coin 7.png" id="8_1q3om"]
|
||||
[ext_resource type="Texture2D" uid="uid://d0lqxih7m0e5w" path="res://Textures/Coin/Coin 8.png" id="9_8niih"]
|
||||
[ext_resource type="Texture2D" uid="uid://c8w32asukhshm" path="res://Textures/Coin/Coin 9.png" id="10_urhte"]
|
||||
[ext_resource type="Texture2D" uid="uid://cjsoadwiu0248" path="res://Textures/Coin/Coin 10.png" id="11_kmbik"]
|
||||
[ext_resource type="Texture2D" uid="uid://l2jd4lf4x4ip" path="res://Textures/Coin/Coin 11.png" id="12_lxhk4"]
|
||||
[ext_resource type="Texture2D" uid="uid://damvch2xehg0m" path="res://Textures/Coin/Coin 12.png" id="13_cymrp"]
|
||||
[ext_resource type="Texture2D" uid="uid://ctmtjvr8jqpq" path="res://Textures/Coin/Coin 13.png" id="14_oeilk"]
|
||||
[ext_resource type="Texture2D" uid="uid://vm6wphb3xf2s" path="res://Textures/Coin/Coin 14.png" id="15_8wghn"]
|
||||
[ext_resource type="Texture2D" uid="uid://ct2oc7jj6u6n3" path="res://Textures/Coin/Coin 15.png" id="16_52kjy"]
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_bx8oo"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("2_s8unv")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("3_mlxhs")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("4_lo4ud")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("5_g16sj")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("6_06yps")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("7_3470u")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("8_1q3om")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("9_8niih")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("10_urhte")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("11_kmbik")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("12_lxhk4")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("13_cymrp")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("14_oeilk")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("15_8wghn")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("16_52kjy")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"default",
|
||||
"speed": 7.0
|
||||
}]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_rhob5"]
|
||||
size = Vector2(28, 28)
|
||||
|
||||
[node name="SmallEnemy" type="RigidBody2D" groups=["Enemy"]]
|
||||
collision_layer = 3
|
||||
collision_mask = 3
|
||||
mass = 10.0
|
||||
gravity_scale = 0.0
|
||||
lock_rotation = true
|
||||
contact_monitor = true
|
||||
max_contacts_reported = 1
|
||||
script = ExtResource("1_kdxi1")
|
||||
Speed = 500
|
||||
Health = 3
|
||||
ScoreAmount = 100
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
scale = Vector2(0.03, 0.03)
|
||||
sprite_frames = SubResource("SpriteFrames_bx8oo")
|
||||
autoplay = "default"
|
||||
frame_progress = 0.44266
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("RectangleShape2D_rhob5")
|
||||
|
||||
[node name="Arm" type="Node2D" parent="."]
|
||||
|
||||
[node name="Marker2D" type="Marker2D" parent="Arm"]
|
||||
position = Vector2(-130, 0)
|
117
Project/Scenes/Level 01.tscn
Normal file
117
Project/Scenes/Level 01.tscn
Normal file
|
@ -0,0 +1,117 @@
|
|||
[gd_scene load_steps=17 format=3 uid="uid://sukfq8clv4s0"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://xlfmu7wr8mhb" path="res://Textures/Level01/Sky2.png" id="1_4a42c"]
|
||||
[ext_resource type="Texture2D" uid="uid://88sgqxmugeto" path="res://Textures/Level01/Sky1.png" id="2_vchpd"]
|
||||
[ext_resource type="Texture2D" uid="uid://w527cw3q2qhm" path="res://Textures/Level01/Sky3.png" id="3_2h5vj"]
|
||||
[ext_resource type="PackedScene" uid="uid://b6gjwbfujf38y" path="res://Scenes/heads_up_display.tscn" id="4_fiy6t"]
|
||||
[ext_resource type="PackedScene" uid="uid://bjbccem28ir8r" path="res://Scenes/player.tscn" id="5_dh16x"]
|
||||
[ext_resource type="PackedScene" uid="uid://dguvnd4wmo35j" path="res://Scenes/enemy_waves.tscn" id="6_7y0em"]
|
||||
[ext_resource type="PackedScene" uid="uid://baqm758lyy4o3" path="res://Scenes/Waves/Level 01/sample_shooting.tscn" id="7_4pyr6"]
|
||||
[ext_resource type="PackedScene" uid="uid://bkm7p6iqiqm21" path="res://Scenes/Waves/Level 01/sample.tscn" id="7_gs225"]
|
||||
[ext_resource type="PackedScene" uid="uid://b8vxsep2lvw3a" path="res://Scenes/Waves/begin.tscn" id="8_3hfxd"]
|
||||
[ext_resource type="PackedScene" uid="uid://bd0ehge1veq56" path="res://Scenes/Waves/end.tscn" id="9_a1qi8"]
|
||||
[ext_resource type="PackedScene" uid="uid://dyqnmrhflct7u" path="res://Scenes/Waves/Level 01/sample_behind.tscn" id="9_ggr54"]
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_ay0jx"]
|
||||
colors = PackedColorArray(0, 0.172549, 1, 1, 0, 0.623529, 1, 1)
|
||||
|
||||
[sub_resource type="GradientTexture2D" id="GradientTexture2D_1gw3d"]
|
||||
gradient = SubResource("Gradient_ay0jx")
|
||||
width = 1280
|
||||
height = 720
|
||||
fill_from = Vector2(1, 1)
|
||||
|
||||
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_ctueq"]
|
||||
particle_flag_disable_z = true
|
||||
emission_shape = 3
|
||||
emission_box_extents = Vector3(1, 360, 1)
|
||||
angle_min = 1.07288e-05
|
||||
angle_max = 1.07288e-05
|
||||
inherit_velocity_ratio = 1.0
|
||||
direction = Vector3(-1, 0, 0)
|
||||
spread = 0.0
|
||||
initial_velocity_min = 25.0
|
||||
initial_velocity_max = 75.0
|
||||
gravity = Vector3(0, 0, 0)
|
||||
scale_max = 2.0
|
||||
|
||||
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_dvhti"]
|
||||
particle_flag_disable_z = true
|
||||
emission_shape = 3
|
||||
emission_box_extents = Vector3(1, 360, 1)
|
||||
angle_min = 1.07288e-05
|
||||
angle_max = 1.07288e-05
|
||||
inherit_velocity_ratio = 1.0
|
||||
direction = Vector3(-1, 0, 0)
|
||||
spread = 0.0
|
||||
initial_velocity_min = 100.0
|
||||
initial_velocity_max = 250.0
|
||||
gravity = Vector3(0, 0, 0)
|
||||
scale_min = 0.8
|
||||
scale_max = 1.3
|
||||
|
||||
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_4312q"]
|
||||
particle_flag_disable_z = true
|
||||
emission_shape = 3
|
||||
emission_box_extents = Vector3(1, 360, 1)
|
||||
angle_min = 1.07288e-05
|
||||
angle_max = 1.07288e-05
|
||||
inherit_velocity_ratio = 1.0
|
||||
direction = Vector3(-1, 0, 0)
|
||||
spread = 0.0
|
||||
initial_velocity_min = 50.0
|
||||
initial_velocity_max = 1000.0
|
||||
gravity = Vector3(0, 0, 0)
|
||||
scale_min = 0.3
|
||||
scale_max = 1.1
|
||||
|
||||
[node name="Level 01" type="Node2D"]
|
||||
|
||||
[node name="Background" type="Node2D" parent="."]
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="Background"]
|
||||
offset_right = 40.0
|
||||
offset_bottom = 40.0
|
||||
texture = SubResource("GradientTexture2D_1gw3d")
|
||||
|
||||
[node name="SlowestClouds" type="GPUParticles2D" parent="Background"]
|
||||
position = Vector2(1800, 360)
|
||||
amount = 40
|
||||
process_material = SubResource("ParticleProcessMaterial_ctueq")
|
||||
texture = ExtResource("1_4a42c")
|
||||
lifetime = 480.0
|
||||
preprocess = 120.0
|
||||
visibility_rect = Rect2(-2000, -2000, 4000, 4000)
|
||||
|
||||
[node name="SlowClouds" type="GPUParticles2D" parent="Background"]
|
||||
position = Vector2(1800, 360)
|
||||
amount = 20
|
||||
process_material = SubResource("ParticleProcessMaterial_dvhti")
|
||||
texture = ExtResource("2_vchpd")
|
||||
lifetime = 120.0
|
||||
preprocess = 40.0
|
||||
visibility_rect = Rect2(-2000, -2000, 4000, 4000)
|
||||
|
||||
[node name="FastClouds" type="GPUParticles2D" parent="Background"]
|
||||
position = Vector2(1800, 360)
|
||||
amount = 40
|
||||
process_material = SubResource("ParticleProcessMaterial_4312q")
|
||||
texture = ExtResource("3_2h5vj")
|
||||
lifetime = 40.0
|
||||
preprocess = 10.0
|
||||
visibility_rect = Rect2(-2000, -2000, 4000, 4000)
|
||||
|
||||
[node name="HeadsUpDisplay" parent="." instance=ExtResource("4_fiy6t")]
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource("5_dh16x")]
|
||||
position = Vector2(157, 279)
|
||||
slide_on_ceiling = false
|
||||
|
||||
[node name="EnemyWaves" parent="." instance=ExtResource("6_7y0em")]
|
||||
WaveWaits = Array[float]([0.0, 7.0, 4.0])
|
||||
WaveScenes = Array[PackedScene]([ExtResource("7_4pyr6"), ExtResource("7_gs225"), ExtResource("9_ggr54")])
|
||||
BeginningFade = ExtResource("8_3hfxd")
|
||||
EndingFadeTime = 5.0
|
||||
EndingFade = ExtResource("9_a1qi8")
|
||||
|
||||
[connection signal="PlayerTookDamage" from="Player" to="HeadsUpDisplay" method="_on_player_player_took_damage"]
|
33
Project/Scenes/Waves/Level 01/sample.tscn
Normal file
33
Project/Scenes/Waves/Level 01/sample.tscn
Normal file
|
@ -0,0 +1,33 @@
|
|||
[gd_scene load_steps=2 format=3 uid="uid://bkm7p6iqiqm21"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://8l43dsk30uq3" path="res://Scenes/Enemies/enemy.tscn" id="1_qilfm"]
|
||||
|
||||
[node name="SampleNoAnim" type="Node2D"]
|
||||
|
||||
[node name="Enemy" parent="." instance=ExtResource("1_qilfm")]
|
||||
position = Vector2(1358, 350)
|
||||
Speed = 400
|
||||
|
||||
[node name="Enemy2" parent="." instance=ExtResource("1_qilfm")]
|
||||
position = Vector2(1394, 242)
|
||||
Speed = 400
|
||||
|
||||
[node name="Enemy3" parent="." instance=ExtResource("1_qilfm")]
|
||||
position = Vector2(1388, 441)
|
||||
Speed = 400
|
||||
|
||||
[node name="Enemy4" parent="." instance=ExtResource("1_qilfm")]
|
||||
position = Vector2(1425, 533)
|
||||
Speed = 200
|
||||
|
||||
[node name="Enemy5" parent="." instance=ExtResource("1_qilfm")]
|
||||
position = Vector2(1460, 625)
|
||||
Speed = 200
|
||||
|
||||
[node name="Enemy6" parent="." instance=ExtResource("1_qilfm")]
|
||||
position = Vector2(1436, 148)
|
||||
Speed = 200
|
||||
|
||||
[node name="Enemy7" parent="." instance=ExtResource("1_qilfm")]
|
||||
position = Vector2(1480, 56)
|
||||
Speed = 200
|
18
Project/Scenes/Waves/Level 01/sample_behind.tscn
Normal file
18
Project/Scenes/Waves/Level 01/sample_behind.tscn
Normal file
|
@ -0,0 +1,18 @@
|
|||
[gd_scene load_steps=3 format=3 uid="uid://dyqnmrhflct7u"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://8l43dsk30uq3" path="res://Scenes/Enemies/enemy.tscn" id="1_f6jx0"]
|
||||
[ext_resource type="PackedScene" uid="uid://bki7jjuvugscj" path="res://Scenes/Enemies/shooting_enemy.tscn" id="2_fnekj"]
|
||||
|
||||
[node name="SampleBehind" type="Node2D"]
|
||||
|
||||
[node name="Enemy" parent="." instance=ExtResource("1_f6jx0")]
|
||||
position = Vector2(-74, 175)
|
||||
Direction = Vector2(1, 0)
|
||||
|
||||
[node name="Enemy2" parent="." instance=ExtResource("1_f6jx0")]
|
||||
position = Vector2(-79, 266)
|
||||
Direction = Vector2(1, 0)
|
||||
|
||||
[node name="ShootingEnemy" parent="." instance=ExtResource("2_fnekj")]
|
||||
position = Vector2(-173, 589)
|
||||
Direction = Vector2(1, 0)
|
15
Project/Scenes/Waves/Level 01/sample_shooting.tscn
Normal file
15
Project/Scenes/Waves/Level 01/sample_shooting.tscn
Normal file
|
@ -0,0 +1,15 @@
|
|||
[gd_scene load_steps=2 format=3 uid="uid://baqm758lyy4o3"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://bki7jjuvugscj" path="res://Scenes/Enemies/shooting_enemy.tscn" id="1_5prw6"]
|
||||
|
||||
[node name="SampleNoAnimShooting" type="Node2D"]
|
||||
|
||||
[node name="ShootingEnemy" parent="." instance=ExtResource("1_5prw6")]
|
||||
position = Vector2(1394, 83)
|
||||
|
||||
[node name="ShootingEnemy2" parent="." instance=ExtResource("1_5prw6")]
|
||||
position = Vector2(1391, 212)
|
||||
|
||||
[node name="ShootingEnemy3" parent="." instance=ExtResource("1_5prw6")]
|
||||
position = Vector2(1386, 342)
|
||||
BulletDirection = 90.0
|
53
Project/Scenes/Waves/begin.tscn
Normal file
53
Project/Scenes/Waves/begin.tscn
Normal file
|
@ -0,0 +1,53 @@
|
|||
[gd_scene load_steps=5 format=3 uid="uid://b8vxsep2lvw3a"]
|
||||
|
||||
[ext_resource type="Script" path="res://Scripts/beginning&end.gd" id="1_r5omd"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_hbbht"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("ColorRect:color")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Color(0, 0, 0, 1)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_xpd8i"]
|
||||
resource_name = "anim"
|
||||
length = 3.0
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("ColorRect:color")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 3),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Color(0, 0, 0, 1), Color(0, 0, 0, 0)]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_gul8r"]
|
||||
_data = {
|
||||
"RESET": SubResource("Animation_hbbht"),
|
||||
"anim": SubResource("Animation_xpd8i")
|
||||
}
|
||||
|
||||
[node name="Begin" type="Node2D"]
|
||||
script = ExtResource("1_r5omd")
|
||||
|
||||
[node name="ColorRect" type="ColorRect" parent="."]
|
||||
offset_right = 1280.0
|
||||
offset_bottom = 720.0
|
||||
color = Color(0, 0, 0, 1)
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
libraries = {
|
||||
"": SubResource("AnimationLibrary_gul8r")
|
||||
}
|
67
Project/Scenes/Waves/end.tscn
Normal file
67
Project/Scenes/Waves/end.tscn
Normal file
|
@ -0,0 +1,67 @@
|
|||
[gd_scene load_steps=5 format=3 uid="uid://bd0ehge1veq56"]
|
||||
|
||||
[ext_resource type="Script" path="res://Scripts/beginning&end.gd" id="1_neulq"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_wxjil"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("ColorRect:color")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Color(0, 0, 0, 0)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_l8o88"]
|
||||
resource_name = "end"
|
||||
length = 3.0
|
||||
tracks/0/type = "method"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath(".")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(2.99),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"values": [{
|
||||
"args": [],
|
||||
"method": &"NextLevel"
|
||||
}]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("ColorRect:color")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0, 3),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Color(0, 0, 0, 0), Color(0, 0, 0, 1)]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_q6a5y"]
|
||||
_data = {
|
||||
"RESET": SubResource("Animation_wxjil"),
|
||||
"anim": SubResource("Animation_l8o88")
|
||||
}
|
||||
|
||||
[node name="End" type="Node2D"]
|
||||
script = ExtResource("1_neulq")
|
||||
|
||||
[node name="ColorRect" type="ColorRect" parent="."]
|
||||
offset_right = 1280.0
|
||||
offset_bottom = 720.0
|
||||
color = Color(0, 0, 0, 0)
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
libraries = {
|
||||
"": SubResource("AnimationLibrary_q6a5y")
|
||||
}
|
6
Project/Scenes/enemy_waves.tscn
Normal file
6
Project/Scenes/enemy_waves.tscn
Normal file
|
@ -0,0 +1,6 @@
|
|||
[gd_scene load_steps=2 format=3 uid="uid://dguvnd4wmo35j"]
|
||||
|
||||
[ext_resource type="Script" path="res://Scripts/enemy_waves.gd" id="1_nghhd"]
|
||||
|
||||
[node name="EnemyWaves" type="Node2D"]
|
||||
script = ExtResource("1_nghhd")
|
101
Project/Scenes/heads_up_display.tscn
Normal file
101
Project/Scenes/heads_up_display.tscn
Normal file
|
@ -0,0 +1,101 @@
|
|||
[gd_scene load_steps=9 format=3 uid="uid://b6gjwbfujf38y"]
|
||||
|
||||
[ext_resource type="Script" path="res://Scripts/heads_up_display.gd" id="1_u3slv"]
|
||||
[ext_resource type="Texture2D" uid="uid://8s5wyy4abpnr" path="res://Textures/Hud.png" id="2_m85kq"]
|
||||
[ext_resource type="Texture2D" uid="uid://cunprfaqhrw10" path="res://Textures/Hudfill.png" id="4_bo16e"]
|
||||
|
||||
[sub_resource type="LabelSettings" id="LabelSettings_kfuc0"]
|
||||
font_size = 30
|
||||
font_color = Color(0.73, 0.73, 0, 1)
|
||||
outline_size = 1
|
||||
outline_color = Color(0, 1, 0, 1)
|
||||
shadow_color = Color(0, 0, 0, 1)
|
||||
|
||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_rarxg"]
|
||||
normal = Vector2(1, 0)
|
||||
|
||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_cmc0f"]
|
||||
normal = Vector2(0, 1)
|
||||
|
||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_hgweh"]
|
||||
|
||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_qyvfk"]
|
||||
normal = Vector2(-1, 0)
|
||||
|
||||
[node name="HeadsUpDisplay" type="Control"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_u3slv")
|
||||
|
||||
[node name="Container" type="Control" parent="."]
|
||||
anchors_preset = 0
|
||||
offset_right = 40.0
|
||||
offset_bottom = 40.0
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="Container"]
|
||||
layout_mode = 0
|
||||
offset_top = -28.0
|
||||
offset_right = 1280.0
|
||||
offset_bottom = 692.0
|
||||
texture = ExtResource("2_m85kq")
|
||||
expand_mode = 3
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Container"]
|
||||
position = Vector2(135, 37)
|
||||
scale = Vector2(0.0950521, 0.0962963)
|
||||
texture = ExtResource("4_bo16e")
|
||||
|
||||
[node name="Sprite2D2" type="Sprite2D" parent="Container"]
|
||||
position = Vector2(312, 37)
|
||||
scale = Vector2(0.0950521, 0.0962963)
|
||||
texture = ExtResource("4_bo16e")
|
||||
|
||||
[node name="Sprite2D3" type="Sprite2D" parent="Container"]
|
||||
position = Vector2(488, 37)
|
||||
scale = Vector2(0.0950521, 0.0962963)
|
||||
texture = ExtResource("4_bo16e")
|
||||
|
||||
[node name="Label" type="Label" parent="Container"]
|
||||
layout_mode = 0
|
||||
offset_left = 712.0
|
||||
offset_top = 18.0
|
||||
offset_right = 1205.0
|
||||
offset_bottom = 63.0
|
||||
text = "1234567890"
|
||||
label_settings = SubResource("LabelSettings_kfuc0")
|
||||
horizontal_alignment = 2
|
||||
uppercase = true
|
||||
|
||||
[node name="Wall" type="StaticBody2D" parent="."]
|
||||
collision_layer = 4
|
||||
collision_mask = 4
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Wall"]
|
||||
shape = SubResource("WorldBoundaryShape2D_rarxg")
|
||||
|
||||
[node name="Wall2" type="StaticBody2D" parent="."]
|
||||
collision_layer = 4
|
||||
collision_mask = 4
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Wall2"]
|
||||
shape = SubResource("WorldBoundaryShape2D_cmc0f")
|
||||
|
||||
[node name="Wall3" type="StaticBody2D" parent="."]
|
||||
collision_layer = 4
|
||||
collision_mask = 4
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Wall3"]
|
||||
position = Vector2(1280, 720)
|
||||
shape = SubResource("WorldBoundaryShape2D_hgweh")
|
||||
|
||||
[node name="Wall4" type="StaticBody2D" parent="."]
|
||||
collision_layer = 4
|
||||
collision_mask = 4
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Wall4"]
|
||||
position = Vector2(1280, 720)
|
||||
shape = SubResource("WorldBoundaryShape2D_qyvfk")
|
248
Project/Scenes/player.tscn
Normal file
248
Project/Scenes/player.tscn
Normal file
|
@ -0,0 +1,248 @@
|
|||
[gd_scene load_steps=14 format=3 uid="uid://bjbccem28ir8r"]
|
||||
|
||||
[ext_resource type="Script" path="res://Scripts/player.gd" id="1_2bkpj"]
|
||||
[ext_resource type="PackedScene" uid="uid://do4a4d3u60iy1" path="res://Scenes/Bullets/bullet.tscn" id="2_ogm6h"]
|
||||
[ext_resource type="Texture2D" uid="uid://c5kt81t5h4vgn" path="res://Textures/Plane/Plane.png" id="3_5g2vf"]
|
||||
[ext_resource type="AudioStream" uid="uid://dg1f8fv4a2jdm" path="res://Sound/Explosion.ogg" id="3_apj4i"]
|
||||
[ext_resource type="Texture2D" uid="uid://bcbjh2amre7ke" path="res://Textures/Plane/PlaneUp.png" id="3_t0dqt"]
|
||||
[ext_resource type="AudioStream" uid="uid://do4a5aj5a0216" path="res://Sound/Shoot.ogg" id="4_m3gyy"]
|
||||
[ext_resource type="Texture2D" uid="uid://bff4pkabs2ecf" path="res://Textures/Plane/PlaneDown.png" id="5_ylcev"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_u1ywu"]
|
||||
size = Vector2(220, 68)
|
||||
|
||||
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_xtmdc"]
|
||||
particle_flag_disable_z = true
|
||||
emission_shape = 3
|
||||
emission_box_extents = Vector3(0, 12, 1)
|
||||
direction = Vector3(-1, 0, 0)
|
||||
spread = 0.0
|
||||
initial_velocity_min = 650.0
|
||||
initial_velocity_max = 650.0
|
||||
gravity = Vector3(0, 0, 0)
|
||||
scale_max = 8.0
|
||||
color = Color(0.513233, 0.513233, 0.513233, 1)
|
||||
|
||||
[sub_resource type="Animation" id="Animation_bb0i0"]
|
||||
resource_name = "Death"
|
||||
length = 5.0
|
||||
step = 0.1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("Sprite2D:visible")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(3),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("GPUParticles2D2:visible")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(3),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("GPUParticles2D:visible")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(3),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath("ColorRect:color")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = {
|
||||
"times": PackedFloat32Array(3, 5),
|
||||
"transitions": PackedFloat32Array(1, 2),
|
||||
"update": 0,
|
||||
"values": [Color(0, 0, 0, 0), Color(0, 0, 0, 1)]
|
||||
}
|
||||
tracks/4/type = "method"
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/path = NodePath(".")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/keys = {
|
||||
"times": PackedFloat32Array(4.99),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"values": [{
|
||||
"args": [],
|
||||
"method": &"GoToScene"
|
||||
}]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_vh54h"]
|
||||
resource_name = "Hit"
|
||||
length = 3.01
|
||||
step = 0.05
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath(".:modulate")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.25, 0.5, 0.75, 1, 1.25, 1.5, 1.75, 2, 2.25, 2.5, 2.75, 3),
|
||||
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
|
||||
"update": 0,
|
||||
"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0.392157), Color(1, 1, 1, 1), Color(1, 1, 1, 0.392157), Color(1, 1, 1, 1), Color(1, 1, 1, 0.392157), Color(1, 1, 1, 1), Color(1, 1, 1, 0.392157), Color(1, 1, 1, 1), Color(1, 1, 1, 0.392157), Color(1, 1, 1, 1), Color(1, 1, 1, 0.392157), Color(1, 1, 1, 1)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_gbl2x"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("Sprite2D:visible")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("GPUParticles2D2:visible")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("GPUParticles2D:visible")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath("ColorRect:color")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Color(0, 0, 0, 0)]
|
||||
}
|
||||
tracks/4/type = "value"
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/path = NodePath(".:modulate")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Color(1, 1, 1, 1)]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_vkafp"]
|
||||
_data = {
|
||||
"Death": SubResource("Animation_bb0i0"),
|
||||
"Hit": SubResource("Animation_vh54h"),
|
||||
"RESET": SubResource("Animation_gbl2x")
|
||||
}
|
||||
|
||||
[node name="Player" type="CharacterBody2D" groups=["Player"]]
|
||||
collision_layer = 4
|
||||
collision_mask = 4
|
||||
motion_mode = 1
|
||||
script = ExtResource("1_2bkpj")
|
||||
Speed = 400
|
||||
Bullet = ExtResource("2_ogm6h")
|
||||
FireRate = 0.04
|
||||
PlaneUp = ExtResource("3_t0dqt")
|
||||
PlaneNeutral = ExtResource("3_5g2vf")
|
||||
PlaneDown = ExtResource("5_ylcev")
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
position = Vector2(3, 3)
|
||||
|
||||
[node name="EnemyCollider" type="CollisionShape2D" parent="Area2D"]
|
||||
position = Vector2(0.5, 3.5)
|
||||
shape = SubResource("RectangleShape2D_u1ywu")
|
||||
|
||||
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="Area2D"]
|
||||
stream = ExtResource("3_apj4i")
|
||||
|
||||
[node name="Gun" type="Node2D" parent="."]
|
||||
position = Vector2(1, 1)
|
||||
|
||||
[node name="Marker2D" type="Marker2D" parent="Gun"]
|
||||
position = Vector2(85, 33)
|
||||
|
||||
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="Gun"]
|
||||
stream = ExtResource("4_m3gyy")
|
||||
volume_db = -20.0
|
||||
max_polyphony = 2
|
||||
|
||||
[node name="GPUParticles2D2" type="GPUParticles2D" parent="."]
|
||||
position = Vector2(-58, -16)
|
||||
amount = 500
|
||||
amount_ratio = 0.66
|
||||
process_material = SubResource("ParticleProcessMaterial_xtmdc")
|
||||
lifetime = 5.0
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
position = Vector2(7, 16)
|
||||
scale = Vector2(0.12, 0.12)
|
||||
texture = ExtResource("3_5g2vf")
|
||||
|
||||
[node name="WallCollider" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(4, 7)
|
||||
shape = SubResource("RectangleShape2D_u1ywu")
|
||||
|
||||
[node name="GPUParticles2D" type="GPUParticles2D" parent="."]
|
||||
position = Vector2(-70, -10)
|
||||
amount = 500
|
||||
amount_ratio = 0.66
|
||||
process_material = SubResource("ParticleProcessMaterial_xtmdc")
|
||||
lifetime = 5.0
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
libraries = {
|
||||
"": SubResource("AnimationLibrary_vkafp")
|
||||
}
|
||||
|
||||
[node name="ColorRect" type="ColorRect" parent="."]
|
||||
offset_left = -5000.0
|
||||
offset_top = -5000.0
|
||||
offset_right = 5000.0
|
||||
offset_bottom = 5000.0
|
||||
color = Color(0, 0, 0, 0)
|
||||
|
||||
[connection signal="body_entered" from="Area2D" to="." method="_on_area_2d_body_entered"]
|
11
Project/Scripts/beginning&end.gd
Normal file
11
Project/Scripts/beginning&end.gd
Normal file
|
@ -0,0 +1,11 @@
|
|||
extends Node2D
|
||||
|
||||
@onready var Animator = get_node("AnimationPlayer")
|
||||
|
||||
func _ready():
|
||||
Animator.play("anim")
|
||||
|
||||
func NextLevel():
|
||||
Global.CurrentLevel += 1
|
||||
# take a look at the file and change it according to your naming scheme.
|
||||
get_tree().change_scene_to_file("res://Scenes/level_0" + var_to_str(Global.CurrentLevel) + ".tscn")
|
40
Project/Scripts/bullet.gd
Normal file
40
Project/Scripts/bullet.gd
Normal file
|
@ -0,0 +1,40 @@
|
|||
extends RigidBody2D
|
||||
|
||||
var Speed = 1200
|
||||
|
||||
var DespawnTimer: float = 5
|
||||
var timer: float = 0
|
||||
@export var EnemyBullet: bool = false
|
||||
|
||||
# rotato is here to fix a fucking bug. Thanks engine!
|
||||
@export var rotato: float
|
||||
var Direction: Vector2 = Vector2(0, 0)
|
||||
|
||||
func _integrate_forces(_state: PhysicsDirectBodyState2D):
|
||||
self.linear_velocity = Direction * Speed
|
||||
self.rotation_degrees = rotato
|
||||
# Direction using trig
|
||||
Direction = Vector2(cos(deg_to_rad(rotato)), sin(deg_to_rad(rotato)))
|
||||
# Flip it correctly when rotated
|
||||
if rotato > 90 and rotato <= 270:
|
||||
get_node("Sprite2D").flip_v = true
|
||||
|
||||
func _physics_process(delta: float):
|
||||
# Despawn to stop game from lagging
|
||||
timer += delta
|
||||
if timer >= DespawnTimer:
|
||||
self.queue_free()
|
||||
|
||||
func _on_body_entered(body: Node) -> void:
|
||||
# Bullets collide into each other sometimes. Remove it by putting bullets into a group.
|
||||
if !body.is_in_group("Bullet") and EnemyBullet != true and body.is_in_group("Enemy"):
|
||||
body.set("Health", body.get("Health") - 1)
|
||||
get_node("AudioStreamPlayer").play()
|
||||
DespawnTimer = timer + 1
|
||||
# Don't disappear the bullet, the Audio needs to play!
|
||||
self.collision_layer = 0b0000
|
||||
self.collision_mask = 0b0000
|
||||
self.visible = false
|
||||
# for the player
|
||||
elif !body.is_in_group("Bullet") and EnemyBullet == true and body.is_in_group("Player"):
|
||||
body.TakeDamage()
|
59
Project/Scripts/enemy.gd
Normal file
59
Project/Scripts/enemy.gd
Normal file
|
@ -0,0 +1,59 @@
|
|||
extends RigidBody2D
|
||||
|
||||
@export_category("Basic Stuff")
|
||||
@export var Speed: int = 250
|
||||
@export var Health: int = 5
|
||||
@export var Direction: Vector2 = Vector2(-1, 0)
|
||||
@export var ScoreAmount: int = 200
|
||||
|
||||
@export_category("Shooting")
|
||||
@export var IsShooting: bool = false
|
||||
@export var Bullet: PackedScene
|
||||
@export var FireSpeed: float = 1
|
||||
@export_range(0, 360) var BulletDirection: float = 0
|
||||
var FireTimer: float = 0
|
||||
|
||||
@export_category("Other")
|
||||
@export var IsBoss: bool = false
|
||||
|
||||
var DespawnTimer: float = 0
|
||||
|
||||
func _ready():
|
||||
get_node("Arm").rotation_degrees = -BulletDirection
|
||||
if Direction.x == 1:
|
||||
get_node("AnimatedSprite2D").flip_h = true
|
||||
|
||||
func _integrate_forces(_state: PhysicsDirectBodyState2D):
|
||||
self.linear_velocity = Direction * Speed
|
||||
|
||||
func _process(delta: float):
|
||||
# Despawning
|
||||
DespawnTimer += delta
|
||||
|
||||
# Despawn to free up processing time
|
||||
if DespawnTimer >= 30 and IsBoss == false:
|
||||
self.queue_free()
|
||||
|
||||
# Shooting
|
||||
if IsShooting == true:
|
||||
FireTimer += delta
|
||||
if FireTimer >= FireSpeed:
|
||||
var bullet = Bullet.instantiate()
|
||||
bullet.rotato = -BulletDirection + 180
|
||||
bullet.transform = get_node("Arm/Marker2D").global_transform
|
||||
get_tree().current_scene.add_child(bullet)
|
||||
FireTimer = 0
|
||||
|
||||
# Death
|
||||
if Health <= 0:
|
||||
Global.TotalScore += ScoreAmount
|
||||
if IsBoss == true:
|
||||
Despawn()
|
||||
else:
|
||||
self.queue_free()
|
||||
|
||||
# FOR ANIMATION ONLY
|
||||
func Despawn():
|
||||
self.queue_free()
|
||||
# Laziness. Gets the waves.
|
||||
get_tree().current_scene.get_node("EnemyWaves").WaveWaits[get_tree().current_scene.get_node("EnemyWaves").CurrentWave] = 0
|
44
Project/Scripts/enemy_waves.gd
Normal file
44
Project/Scripts/enemy_waves.gd
Normal file
|
@ -0,0 +1,44 @@
|
|||
extends Node2D
|
||||
|
||||
# Wave stuff.
|
||||
@export_category("Waves")
|
||||
@export var WaveWaits: Array[float]
|
||||
@export var WaveScenes: Array[PackedScene]
|
||||
var WaveTimer: float = 0
|
||||
var CurrentWave: int = 0
|
||||
# Start to make sure no other waves spawn when fading.
|
||||
var Start: bool = false
|
||||
|
||||
# Fading happens at the beginning and end of the level.
|
||||
@export_category("Fading")
|
||||
@export var BeginningFades: bool = true
|
||||
@export var BeginningFadeTime: float = 3
|
||||
@export var BeginningFade: PackedScene
|
||||
@export var EndingFades: bool = true
|
||||
@export var EndingFadeTime: float = 3
|
||||
@export var EndingFade: PackedScene
|
||||
|
||||
func _ready():
|
||||
# This addition here is to make sure that the fade completes.
|
||||
if WaveWaits.size() != WaveScenes.size():
|
||||
push_error("The WaveWaits and the WaveScenes don't line up! Are you missing something?")
|
||||
if BeginningFades == true:
|
||||
Spawn(BeginningFade)
|
||||
|
||||
func _process(delta: float):
|
||||
WaveTimer += delta
|
||||
if Start == false and WaveTimer >= BeginningFadeTime:
|
||||
Start = true
|
||||
WaveTimer = 0
|
||||
if CurrentWave != WaveScenes.size() and Start == true:
|
||||
if WaveTimer >= WaveWaits[CurrentWave]:
|
||||
Spawn(WaveScenes[CurrentWave])
|
||||
CurrentWave += 1
|
||||
if CurrentWave == WaveScenes.size() and WaveTimer >= EndingFadeTime:
|
||||
Spawn(EndingFade)
|
||||
|
||||
func Spawn(Wave: PackedScene):
|
||||
var thing = Wave.instantiate()
|
||||
self.add_child(thing)
|
||||
thing.transform = self.global_transform
|
||||
WaveTimer = 0
|
4
Project/Scripts/global.gd
Normal file
4
Project/Scripts/global.gd
Normal file
|
@ -0,0 +1,4 @@
|
|||
extends Node
|
||||
|
||||
var TotalScore: int = 0
|
||||
var CurrentLevel: int = 1
|
15
Project/Scripts/heads_up_display.gd
Normal file
15
Project/Scripts/heads_up_display.gd
Normal file
|
@ -0,0 +1,15 @@
|
|||
extends Control
|
||||
|
||||
|
||||
# change the hud if the player takes damage
|
||||
func _on_player_player_took_damage(Health: int):
|
||||
match Health:
|
||||
2:
|
||||
get_node("Container/Sprite2D3").visible = false
|
||||
1:
|
||||
get_node("Container/Sprite2D2").visible = false
|
||||
0:
|
||||
get_node("Container/Sprite2D").visible = false
|
||||
|
||||
func _process(_delta: float):
|
||||
get_node("Container/Label").text = str(Global.TotalScore)
|
95
Project/Scripts/player.gd
Normal file
95
Project/Scripts/player.gd
Normal file
|
@ -0,0 +1,95 @@
|
|||
extends CharacterBody2D
|
||||
|
||||
@export_category("Basic")
|
||||
@export var Health: int = 3
|
||||
@export var Speed: int
|
||||
@export var InvulnerabilityTime: int = 3
|
||||
var Invulnerable: bool = false
|
||||
var InvulnerabilityTimer: float = 0
|
||||
|
||||
@export_category("Shooting")
|
||||
@export var Bullet: PackedScene
|
||||
@export var FireRate: float
|
||||
var FireRateTimer: float
|
||||
|
||||
@export_category("Images")
|
||||
@export var PlaneUp: CompressedTexture2D
|
||||
@export var PlaneNeutral: CompressedTexture2D
|
||||
@export var PlaneDown: CompressedTexture2D
|
||||
|
||||
@export_category("Other")
|
||||
@export var OnDeathScene: PackedScene
|
||||
|
||||
var PlayerControl: bool = true
|
||||
|
||||
signal PlayerTookDamage(Health: int)
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
FireRateTimer += delta
|
||||
|
||||
# Invulnerability. This is the segment that runs after taking damage.
|
||||
if Invulnerable == true:
|
||||
InvulnerabilityTimer += delta
|
||||
if InvulnerabilityTimer >= InvulnerabilityTime:
|
||||
Invulnerable = false
|
||||
InvulnerabilityTimer = 0
|
||||
|
||||
if PlayerControl:
|
||||
# Movement
|
||||
var SpeedUp = Input.get_action_raw_strength("SpeedUp")
|
||||
var xdirection = Input.get_axis("Left", "Right")
|
||||
var ydirection = Input.get_axis("Up", "Down")
|
||||
|
||||
if xdirection || ydirection:
|
||||
self.velocity = Vector2(xdirection, ydirection).normalized() * Speed * (SpeedUp + 1)
|
||||
# Adjust sprites on movement
|
||||
if ydirection == 1:
|
||||
get_node("Sprite2D").texture = PlaneDown
|
||||
elif ydirection == -1:
|
||||
get_node("Sprite2D").texture = PlaneUp
|
||||
else:
|
||||
get_node("Sprite2D").texture = PlaneNeutral
|
||||
else:
|
||||
# Stop the plane on not moving
|
||||
self.velocity.x = move_toward(velocity.x, 0, Speed)
|
||||
self.velocity.y = move_toward(velocity.y, 0, Speed)
|
||||
# yes, this has to be here. I know, really stupid.
|
||||
get_node("Sprite2D").texture = PlaneNeutral
|
||||
|
||||
# Shooting
|
||||
if Input.get_action_raw_strength("Shoot") && FireRateTimer >= FireRate:
|
||||
var bullet = Bullet.instantiate()
|
||||
bullet.transform = get_node("Gun/Marker2D").global_transform
|
||||
get_tree().current_scene.add_child(bullet)
|
||||
FireRateTimer = 0
|
||||
get_node("Gun/AudioStreamPlayer").play()
|
||||
# If the player losses control (because they are dead)
|
||||
else:
|
||||
@warning_ignore("integer_division")
|
||||
self.velocity.y = Speed / 2
|
||||
self.velocity.x = move_toward(velocity.x, 0, Speed)
|
||||
|
||||
# Don't use move_and_collide() because it sticks to the walls.
|
||||
move_and_slide()
|
||||
|
||||
# If an enemy collides into the player, they run this function.
|
||||
func TakeDamage():
|
||||
Health -= 1
|
||||
Invulnerable = true
|
||||
PlayerTookDamage.emit(Health)
|
||||
get_node("Area2D/AudioStreamPlayer").play()
|
||||
if Health == 0:
|
||||
PlayerControl = false
|
||||
get_node("AnimationPlayer").play("Death")
|
||||
# Invulnerable so that way you won't be annoyed.
|
||||
InvulnerabilityTime = 5
|
||||
Invulnerable = true
|
||||
else:
|
||||
get_node("AnimationPlayer").play("Hit")
|
||||
|
||||
func _on_area_2d_body_entered(_body: Node2D):
|
||||
if Invulnerable != true:
|
||||
TakeDamage()
|
||||
|
||||
func GoToScene():
|
||||
get_tree().change_scene_to_packed(OnDeathScene)
|
BIN
Project/Sound/Explosion.ogg
Normal file
BIN
Project/Sound/Explosion.ogg
Normal file
Binary file not shown.
19
Project/Sound/Explosion.ogg.import
Normal file
19
Project/Sound/Explosion.ogg.import
Normal file
|
@ -0,0 +1,19 @@
|
|||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://dg1f8fv4a2jdm"
|
||||
path="res://.godot/imported/Explosion.ogg-76a64175d2e606bc2460caa0820fe595.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sound/Explosion.ogg"
|
||||
dest_files=["res://.godot/imported/Explosion.ogg-76a64175d2e606bc2460caa0820fe595.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=false
|
||||
loop_offset=0
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||||
bpm=0
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||||
beat_count=0
|
||||
bar_beats=4
|
BIN
Project/Sound/HitHurt.ogg
Normal file
BIN
Project/Sound/HitHurt.ogg
Normal file
Binary file not shown.
19
Project/Sound/HitHurt.ogg.import
Normal file
19
Project/Sound/HitHurt.ogg.import
Normal file
|
@ -0,0 +1,19 @@
|
|||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://b4r0manp60hb4"
|
||||
path="res://.godot/imported/HitHurt.ogg-2a583b9aec11a8462b2fcffdb56bf141.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sound/HitHurt.ogg"
|
||||
dest_files=["res://.godot/imported/HitHurt.ogg-2a583b9aec11a8462b2fcffdb56bf141.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=false
|
||||
loop_offset=0
|
||||
bpm=0
|
||||
beat_count=0
|
||||
bar_beats=4
|
BIN
Project/Sound/Shoot.ogg
Normal file
BIN
Project/Sound/Shoot.ogg
Normal file
Binary file not shown.
19
Project/Sound/Shoot.ogg.import
Normal file
19
Project/Sound/Shoot.ogg.import
Normal file
|
@ -0,0 +1,19 @@
|
|||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://do4a5aj5a0216"
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||||
path="res://.godot/imported/Shoot.ogg-cdfe63fa3222cfd5421dd092c227b166.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sound/Shoot.ogg"
|
||||
dest_files=["res://.godot/imported/Shoot.ogg-cdfe63fa3222cfd5421dd092c227b166.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=false
|
||||
loop_offset=0
|
||||
bpm=0
|
||||
beat_count=0
|
||||
bar_beats=4
|
19
Project/Sound/Warning.ogg.import
Normal file
19
Project/Sound/Warning.ogg.import
Normal file
|
@ -0,0 +1,19 @@
|
|||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
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||||
uid="uid://712ydomf0toh"
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||||
path="res://.godot/imported/Warning.ogg-61ef46343fb335fec2c2fa977b0a5d2d.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sound/Warning.ogg"
|
||||
dest_files=["res://.godot/imported/Warning.ogg-61ef46343fb335fec2c2fa977b0a5d2d.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=false
|
||||
loop_offset=0
|
||||
bpm=0
|
||||
beat_count=0
|
||||
bar_beats=4
|
19
Project/Sound/fire-truck-siren-29900.ogg.import
Normal file
19
Project/Sound/fire-truck-siren-29900.ogg.import
Normal file
|
@ -0,0 +1,19 @@
|
|||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://hfgqomflicxl"
|
||||
path="res://.godot/imported/fire-truck-siren-29900.ogg-293920dfe65a6aa575457bf522aadf53.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sound/fire-truck-siren-29900.ogg"
|
||||
dest_files=["res://.godot/imported/fire-truck-siren-29900.ogg-293920dfe65a6aa575457bf522aadf53.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=false
|
||||
loop_offset=0
|
||||
bpm=0
|
||||
beat_count=0
|
||||
bar_beats=4
|
BIN
Project/Textures/Bullet.png
Normal file
BIN
Project/Textures/Bullet.png
Normal file
Binary file not shown.
After ![]() (image error) Size: 217 KiB |
34
Project/Textures/Bullet.png.import
Normal file
34
Project/Textures/Bullet.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://d07qtvmhqjjts"
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||||
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|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Textures/Bullet.png"
|
||||
dest_files=["res://.godot/imported/Bullet.png-32941e411708a571ab6cd2dd7dcde3b0.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
0
Project/Textures/Coin/Coin
Normal file
0
Project/Textures/Coin/Coin
Normal file
3
Project/Textures/Coin/Coin 1.png
Normal file
3
Project/Textures/Coin/Coin 1.png
Normal file
|
@ -0,0 +1,3 @@
|
|||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:5159e2056ed8d6e528076e919d7727d352b4f863b0cd8b34aecfd217ea44341f
|
||||
size 574469
|
34
Project/Textures/Coin/Coin 1.png.import
Normal file
34
Project/Textures/Coin/Coin 1.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
|
||||
[deps]
|
||||
|
||||
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|
||||
dest_files=["res://.godot/imported/Coin 1.png-3d08bfc7055a8a4f1dfe05ea2e4faac6.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
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|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
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||||
compress/hdr_compression=1
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||||
compress/normal_map=0
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||||
compress/channel_pack=0
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||||
mipmaps/generate=false
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||||
mipmaps/limit=-1
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||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
3
Project/Textures/Coin/Coin 10.png
Normal file
3
Project/Textures/Coin/Coin 10.png
Normal file
|
@ -0,0 +1,3 @@
|
|||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:5ec55e7cc867c7dc51fbbedc0e350a801a0ae859070d76b36eaea13225e15216
|
||||
size 328932
|
34
Project/Textures/Coin/Coin 10.png.import
Normal file
34
Project/Textures/Coin/Coin 10.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
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||||
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
|
||||
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||||
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||||
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|
||||
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|
||||
|
||||
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Reference in a new issue