Quick-Tasks/Quick Tasks/Scripts/Root_Scene.gd
2025-04-15 11:57:44 -07:00

22 lines
591 B
GDScript

extends Control
@export var ThreeTasksButton: PackedScene
@export var OneTaskButton: PackedScene
@export var RepeatingButton: PackedScene
func _ready():
if !FileAccess.file_exists("Tasks.txt"):
get_node("SaveNode").SaveVars("Tasks", 0)
func Three_Tasks_Button():
get_tree().change_scene_to_packed(ThreeTasksButton)
func One_Task_Button():
get_tree().change_scene_to_packed(OneTaskButton)
func Repeating_Button():
get_tree().change_scene_to_packed(RepeatingButton)
func _on_volume_value_changed(value):
AudioServer.set_bus_volume_db(0, value)
get_node("TestSoundEffect").play()