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Gamify-Life/Gamify Life/Random Number Stuffs/Random Number.gd
2025-04-15 11:55:58 -07:00

23 lines
550 B
GDScript

extends Node2D
@onready var Labal = get_node("Label")
func _ready():
randomize()
func DiceRoll(Text, End_Range):
var Final: int
var Number: int = 0
while Number != int(Text):
Final = Final + randi_range(1, End_Range)
Number = Number + 1
Labal.text = str(Final)
func _on_random_num_pressed():
var From: String = get_node("From").get_text()
var To: String = get_node("To").get_text()
Labal.text = str(randi_range(int(From), int(To)))
func _on_back_pressed():
get_tree().change_scene_to_file("res://Menu Stuffs/Scene/Main Menu.tscn")