DRG-Femboy-Voice/Source/FSD/Public/DamageModifierItem.h
2025-04-15 12:39:31 -07:00

21 lines
564 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "EDamageUpgrade.h"
#include "DamageModifierItem.generated.h"
USTRUCT(BlueprintType)
struct FDamageModifierItem {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
EDamageUpgrade DamageUpgrade;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float Additive;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float Multiplicative;
FSD_API FDamageModifierItem();
};