20 lines
529 B
C++
Executable file
20 lines
529 B
C++
Executable file
#include "SimpleMovingEnemyAnimInstance.h"
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void USimpleMovingEnemyAnimInstance::SetMeshScale(float NewScale) {
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}
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bool USimpleMovingEnemyAnimInstance::IsNotMoving() const {
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return false;
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}
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USimpleMovingEnemyAnimInstance::USimpleMovingEnemyAnimInstance() {
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this->Speed = 0.00f;
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this->WalkCycleSpeed = 200.00f;
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this->StartMovingSpeed = 50.00f;
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this->StopMovingSpeed = 10.00f;
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this->WalkCycleMinRate = 0.30f;
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this->WalkCyclePlayRate = 0.00f;
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this->MeshScale = 1.00f;
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this->IsMoving = false;
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}
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