DRG-Femboy-Voice/Source/FSD/Private/SawedOffShotgun.cpp
2025-04-15 12:39:31 -07:00

19 lines
691 B
C++
Executable file

#include "SawedOffShotgun.h"
#include "DamageComponent.h"
void ASawedOffShotgun::SetShockWaveDamageComponent(UDamageComponent* Component) {
}
ASawedOffShotgun::ASawedOffShotgun() {
this->DamageComponent = CreateDefaultSubobject<UDamageComponent>(TEXT("DamageComponent"));
this->ShockWaveDamageComponent = CreateDefaultSubobject<UDamageComponent>(TEXT("ShockwaveDamage"));
this->FearFactorOnFire = 0.00f;
this->FearFactorOnFireRadius = 500.00f;
this->ShotgunJumpEnabled = false;
this->ShotgunJumpForce = 4000.00f;
this->ShockwaveEnabled = false;
this->ShockWaveDistance = 250.00f;
this->ShockWaveRadius = 100.00f;
this->ShockWaveLength = 200.00f;
}