DRG-Femboy-Voice/Source/FSD/Private/ResourceBank.cpp
2025-04-15 12:39:31 -07:00

24 lines
705 B
C++
Executable file

#include "ResourceBank.h"
#include "Net/UnrealNetwork.h"
void UResourceBank::All_Depositing_Implementation(APlayerCharacter* Character) {
}
void UResourceBank::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(UResourceBank, OpenForDeposit);
}
UResourceBank::UResourceBank() {
this->OpenForDeposit = true;
this->GameState = NULL;
this->DepositesPerSecond = 4.00f;
this->DepositeAmount = 5.00f;
this->CanGetStrict = false;
this->AddToTeamInventory = true;
this->AudioBeginDepositing = NULL;
this->AudioDepositing = NULL;
this->AudioEndDepositing = NULL;
}