17 lines
387 B
C++
Executable file
17 lines
387 B
C++
Executable file
#include "PuddleTrackerComponent.h"
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void UPuddleTrackerComponent::OnPuddleDestroyed(AActor* DestroyedActor) {
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}
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void UPuddleTrackerComponent::GetPuddles(TArray<AActor*>& Locations) {
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}
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void UPuddleTrackerComponent::GetPuddleLocations(TArray<FVector>& Locations) {
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}
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void UPuddleTrackerComponent::AddPuddle(AActor* puddle) {
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}
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UPuddleTrackerComponent::UPuddleTrackerComponent() {
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}
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