DRG-Femboy-Voice/Source/FSD/Private/LoadoutFunctionLibrary.cpp
2025-04-15 12:39:31 -07:00

21 lines
753 B
C++
Executable file

#include "LoadoutFunctionLibrary.h"
void ULoadoutFunctionLibrary::SetCurrLoadout(UObject* WorldContextObject, UPlayerCharacterID* PlayerId, FLoadoutCopy newLoadout) {
}
void ULoadoutFunctionLibrary::RandomizeWeaponLoadout(UObject* WorldContextObject, UPlayerCharacterID* PlayerId, int32 loadoutIndex) {
}
void ULoadoutFunctionLibrary::RandomizeAllRandomWeaponLoadout(APlayerCharacter* Player) {
}
FLoadoutCopy ULoadoutFunctionLibrary::GetCurrentLoadout(UObject* WorldContextObject, UPlayerCharacterID* PlayerId) {
return FLoadoutCopy{};
}
void ULoadoutFunctionLibrary::CopyPasteWeaponLoadout(UObject* WorldContextObject, UPlayerCharacterID* PlayerId, int32 fromIndex, int32 toIndex) {
}
ULoadoutFunctionLibrary::ULoadoutFunctionLibrary() {
}