DRG-Femboy-Voice/Source/FSD/Private/JellyBreeder.cpp
2025-04-15 12:39:31 -07:00

39 lines
1,018 B
C++
Executable file

#include "JellyBreeder.h"
#include "Net/UnrealNetwork.h"
void AJellyBreeder::SpawnEnemies(AProjectile* Egg, int32 AmountToSpawn) {
}
void AJellyBreeder::PlaySpawnEggAnim_Implementation() {
}
void AJellyBreeder::OnRep_BreedMode() {
}
void AJellyBreeder::OnJellyDestroyed(AActor* AActor) {
}
void AJellyBreeder::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AJellyBreeder, IsInBreedMode);
}
AJellyBreeder::AJellyBreeder() {
this->EggSpawnAnimation = NULL;
this->EggParticles = NULL;
this->EggSound = NULL;
this->EnemyToSpawn = NULL;
this->EggClass = NULL;
this->TimeBetweenBursts = 0.00f;
this->TimeBetweenEggs = 0.00f;
this->CloseToSpawnEggTime = 0.00f;
this->WeakPointMaterial = NULL;
this->UnWeakPointMaterial = NULL;
this->EggBurstSize = 3;
this->MaxJellies = 25;
this->MultiplierOnHighPlayerCount = 1.00f;
this->IsInBreedMode = false;
}