22 lines
519 B
C++
Executable file
22 lines
519 B
C++
Executable file
#include "ImpactComponent.h"
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void UImpactComponent::SetCheckVelocity(bool aCheckVelocity) {
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}
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void UImpactComponent::SetCheckAcceleration(bool aCheckAcceleration) {
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}
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void UImpactComponent::EnableImpactCheckhing(USceneComponent* cmp) {
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}
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void UImpactComponent::DisableImpactChecking() {
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}
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UImpactComponent::UImpactComponent() {
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this->DebugText = false;
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this->TrackAcceleration = false;
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this->TrackVelocity = true;
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this->TriggerHighAccelAt = 0.00f;
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this->TriggerAtVelocityDifference = 2.50f;
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}
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