DRG-Femboy-Voice/Source/FSD/Private/GDStats.cpp
2025-04-15 12:39:31 -07:00

46 lines
1.5 KiB
C++
Executable file

#include "GDStats.h"
FGDStats::FGDStats() {
this->MaxAmmo = NULL;
this->MaxShields = NULL;
this->ShieldRegenerationRate = NULL;
this->MaxHealth = NULL;
this->DamageResistance = NULL;
this->FireResistance = NULL;
this->ColdResistance = NULL;
this->MeleeAttackDamage = NULL;
this->MovementSpeed = NULL;
this->AirControl = NULL;
this->SprintSpeed = NULL;
this->CarryingSpeedModifier = NULL;
this->ReviveSpeed = NULL;
this->DepositSpeed = NULL;
this->RessuplySpeed = NULL;
this->RedSugarHeal = NULL;
this->CarryingCapacity = NULL;
this->ZiplineSpeed = NULL;
this->ZiplineDownwardsBoost = NULL;
this->SlideDownIce = NULL;
this->FriendlyFire = NULL;
this->DamageFromPlayers = NULL;
this->DamageBonus = NULL;
this->FlareThrowingStrength = NULL;
this->CaveLeechSense = NULL;
this->MorkiteMining = NULL;
this->GoldMining = NULL;
this->RockMiningStrength = NULL;
this->DirtMiningStrength = NULL;
this->ResourceMiningStrength = NULL;
this->PowerAttackCooldownRate = NULL;
this->ImpactCompensation = NULL;
this->MovementSpeedPenalty = NULL;
this->MovementSpeedPenaltyReduction = NULL;
this->MovementSpeedEnvironmentalPenalty = NULL;
this->MovementSpeedEnvironmentalPenaltyReduction = NULL;
this->CarriableThrowing = NULL;
this->HoverBootsDuration = NULL;
this->ExplodeOnDeath = NULL;
this->CritChance = NULL;
this->CritDamageBonus = NULL;
}