24 lines
737 B
C++
Executable file
24 lines
737 B
C++
Executable file
#include "GDKWinOptionsInSaveGame.h"
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FGDKWinOptionsInSaveGame::FGDKWinOptionsInSaveGame() {
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this->SaveGameOptionsValid = false;
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this->ScreenMode = 0;
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this->ResolutionSizeX = 0;
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this->ResolutionSizeY = 0;
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this->bUseVSync = false;
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this->FrameRateLimit = 0.00f;
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this->Sharpening = 0.00f;
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this->AntiAliasingType = 0;
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this->Gamma = 0.00f;
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this->OverallQuality = 0;
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this->ResolutionScale = 0.00f;
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this->TextureQuality = 0;
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this->ShadowQuality = 0;
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this->AntiAliasingQuality = 0;
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this->PostProcessingQuality = 0;
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this->EffectsQuality = 0;
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this->ViewDistanceQuality = 0;
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this->PreventLatejoinCharacterDuplication = false;
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this->UseDefaultAudioOutputDevice = false;
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}
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