18 lines
453 B
C++
Executable file
18 lines
453 B
C++
Executable file
#include "DefenseEvent.h"
|
|
#include "Net/UnrealNetwork.h"
|
|
|
|
void ADefenseEvent::OnRep_Progress(float OldValue) {
|
|
}
|
|
|
|
void ADefenseEvent::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
|
|
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
|
|
|
|
DOREPLIFETIME(ADefenseEvent, Progress);
|
|
}
|
|
|
|
ADefenseEvent::ADefenseEvent() {
|
|
this->DefendDuration = 60.00f;
|
|
this->DefendWidget = NULL;
|
|
this->Progress = 0.00f;
|
|
}
|
|
|