DRG-Femboy-Voice/Source/FSD/Private/ConsoleOptionsInSaveGame.cpp
2025-04-15 12:39:31 -07:00

48 lines
1.6 KiB
C++
Executable file

#include "ConsoleOptionsInSaveGame.h"
FConsoleOptionsInSaveGame::FConsoleOptionsInSaveGame() {
this->SaveGameOptionsValid = false;
this->bTutorialHintsEnabled = false;
this->bShowFPS = false;
this->ShowNetInfoLevel = 0;
this->FOV = 0.00f;
this->HeadbobbingScale = 0.00f;
this->CameraShakeScale = 0.00f;
this->UIDPIScale = 0.00f;
this->volumeCharacterVoice = 0.00f;
this->volumeMaster = 0.00f;
this->volumeMissionControl = 0.00f;
this->volumeSFX = 0.00f;
this->volumeMusic = 0.00f;
this->bShowSubtitles = false;
this->InvertMouse = false;
this->PhotosensitiveMode = false;
this->bHoldToSprint = false;
this->bToggleLaserPointer = false;
this->bToggleTerrainScanner = false;
this->bUseMouseSmoothing = false;
this->MouseXSensitivity = 0.00f;
this->MouseYSensitivity = 0.00f;
this->bUseSeperateSensitivity = false;
this->bInvertMouseWheel = false;
this->bInvertIncapacitatedX_Mouse = false;
this->bInvertIncapacitatedX_Controller = false;
this->bInvertFlightControls = false;
this->bShowUIAnimations = false;
this->bPlaySoundOnChatMessage = false;
this->ChatFadeTime = 0.00f;
this->ForceFeedbackScale = 0.00f;
this->ChatFontSize = 0;
this->HDRColorGamma = 0.00f;
this->ConsoleGraphicsMode = EConsoleGraphicsMode::Fidelity;
this->SwapControllerThumbsticks = false;
this->FSDResolutionScale = 0.00f;
this->UpscalingType = 0;
this->AmdFsrMode = 0;
this->AmdFsr2Mode = 0;
this->NvidiaDlssMode = UDLSSMode::Off;
this->AmdFsrSharpness = 0.00f;
this->AmdFsr2Sharpness = 0.00f;
this->NvidiaDlssSharpness = 0.00f;
}