48 lines
1.6 KiB
C++
Executable file
48 lines
1.6 KiB
C++
Executable file
#include "ConsoleOptionsInSaveGame.h"
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FConsoleOptionsInSaveGame::FConsoleOptionsInSaveGame() {
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this->SaveGameOptionsValid = false;
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this->bTutorialHintsEnabled = false;
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this->bShowFPS = false;
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this->ShowNetInfoLevel = 0;
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this->FOV = 0.00f;
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this->HeadbobbingScale = 0.00f;
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this->CameraShakeScale = 0.00f;
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this->UIDPIScale = 0.00f;
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this->volumeCharacterVoice = 0.00f;
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this->volumeMaster = 0.00f;
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this->volumeMissionControl = 0.00f;
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this->volumeSFX = 0.00f;
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this->volumeMusic = 0.00f;
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this->bShowSubtitles = false;
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this->InvertMouse = false;
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this->PhotosensitiveMode = false;
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this->bHoldToSprint = false;
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this->bToggleLaserPointer = false;
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this->bToggleTerrainScanner = false;
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this->bUseMouseSmoothing = false;
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this->MouseXSensitivity = 0.00f;
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this->MouseYSensitivity = 0.00f;
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this->bUseSeperateSensitivity = false;
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this->bInvertMouseWheel = false;
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this->bInvertIncapacitatedX_Mouse = false;
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this->bInvertIncapacitatedX_Controller = false;
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this->bInvertFlightControls = false;
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this->bShowUIAnimations = false;
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this->bPlaySoundOnChatMessage = false;
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this->ChatFadeTime = 0.00f;
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this->ForceFeedbackScale = 0.00f;
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this->ChatFontSize = 0;
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this->HDRColorGamma = 0.00f;
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this->ConsoleGraphicsMode = EConsoleGraphicsMode::Fidelity;
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this->SwapControllerThumbsticks = false;
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this->FSDResolutionScale = 0.00f;
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this->UpscalingType = 0;
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this->AmdFsrMode = 0;
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this->AmdFsr2Mode = 0;
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this->NvidiaDlssMode = UDLSSMode::Off;
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this->AmdFsrSharpness = 0.00f;
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this->AmdFsr2Sharpness = 0.00f;
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this->NvidiaDlssSharpness = 0.00f;
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}
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