DRG-Femboy-Voice/Source/FSD/Private/CharacterSettings.cpp
2025-04-15 12:39:31 -07:00

31 lines
855 B
C++
Executable file

#include "CharacterSettings.h"
void UCharacterSettings::PreloadAllInventories(UAsyncManager* AsyncManager) {
}
UPlayerCharacterID* UCharacterSettings::GetPlayerCharacterID(const FGuid& ID) const {
return NULL;
}
UInventoryList* UCharacterSettings::GetInventoryList(UPlayerCharacterID* characterID) const {
return NULL;
}
UCharacterSettings::UCharacterSettings() {
this->BoscoID = NULL;
this->DefaultCharacterID = NULL;
this->DefaultEditorCharacterID = NULL;
this->NoHead = NULL;
this->DefaultHead = NULL;
this->HeadForMasks = NULL;
this->ThickNeck = NULL;
this->ThinNeck = NULL;
this->FlatEars = NULL;
this->FaceOnly = NULL;
this->EyesOnly = NULL;
this->ThrowItemAnimSettings = NULL;
this->AutoReloadShout = NULL;
this->TeleportPositioning = NULL;
this->TeleportPlacement = NULL;
}