18 lines
415 B
C++
Executable file
18 lines
415 B
C++
Executable file
#include "CarriableComponent.h"
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bool UCarriableComponent::PickupItem(APlayerCharacter* byCharacter) {
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return false;
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}
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void UCarriableComponent::DropItem() {
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}
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void UCarriableComponent::AttachChanged(bool Attached, const FVector PrevScale) {
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}
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UCarriableComponent::UCarriableComponent() {
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this->OverrideCarryAnimationSet = NULL;
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this->OverrideThrowAnimationSet = NULL;
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this->CarriedBy = NULL;
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}
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