DRG-Femboy-Voice/Source/FSDEngine/Public/SmartTerrainMaterialVal.h
2025-04-15 12:39:31 -07:00

23 lines
590 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "SmartTerrainMaterialVal.generated.h"
USTRUCT(BlueprintType)
struct FSmartTerrainMaterialVal {
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, meta=(AllowPrivateAccess=true))
uint32 IfEmpty;
UPROPERTY(EditAnywhere, meta=(AllowPrivateAccess=true))
uint32 IfSolid;
UPROPERTY(EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<uint32> OverrideKeys;
UPROPERTY(EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<uint32> OverrideValues;
FSDENGINE_API FSmartTerrainMaterialVal();
};