DRG-Femboy-Voice/Source/FSDEngine/Public/DeepCSGFloatTree.h
2025-04-15 12:39:31 -07:00

19 lines
489 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "DeepCSGFloatPlane.h"
#include "DeepCSGNode.h"
#include "DeepCSGFloatTree.generated.h"
USTRUCT(BlueprintType)
struct FDeepCSGFloatTree {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FDeepCSGNode Root;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FDeepCSGFloatPlane> planes;
FSDENGINE_API FDeepCSGFloatTree();
};