22 lines
586 B
C++
Executable file
22 lines
586 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "UObject/NoExportTypes.h"
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#include "DeepCSGNode.h"
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#include "DeepCSGFloatPlane.generated.h"
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USTRUCT(BlueprintType)
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struct FDeepCSGFloatPlane {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FVector4 Plane;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FDeepCSGNode Top;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FDeepCSGNode Bottom;
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FSDENGINE_API FDeepCSGFloatPlane();
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};
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