DRG-Femboy-Voice/Source/FSDEngine/Public/ConvexNoiseProperties.h
2025-04-15 12:39:31 -07:00

20 lines
528 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "ConvexNoiseProperties.generated.h"
USTRUCT(BlueprintType)
struct FConvexNoiseProperties {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float Amplitude;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float GridSize;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 Seed;
FSDENGINE_API FConvexNoiseProperties();
};