DRG-Femboy-Voice/Source/FSDEngine/Public/CSGSplineWarp.h
2025-04-15 12:39:31 -07:00

34 lines
1 KiB
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "UObject/NoExportTypes.h"
#include "Components/SplineComponent.h"
#include "CSGWarped.h"
#include "SplineWarpProperties.h"
#include "CSGSplineWarp.generated.h"
UCLASS(Blueprintable)
class UCSGSplineWarp : public UCSGWarped {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FSplineWarpProperties SplineProperties;
UPROPERTY(EditAnywhere, meta=(AllowPrivateAccess=true))
FSplineCurves SplineCurves;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FBox> AABBs;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<float> Keys;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FVector4> planes;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FBox TotalAABB;
UCSGSplineWarp();
};