34 lines
1 KiB
C++
Executable file
34 lines
1 KiB
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "UObject/NoExportTypes.h"
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#include "UObject/NoExportTypes.h"
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#include "Components/SplineComponent.h"
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#include "CSGWarped.h"
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#include "SplineWarpProperties.h"
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#include "CSGSplineWarp.generated.h"
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UCLASS(Blueprintable)
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class UCSGSplineWarp : public UCSGWarped {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FSplineWarpProperties SplineProperties;
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UPROPERTY(EditAnywhere, meta=(AllowPrivateAccess=true))
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FSplineCurves SplineCurves;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TArray<FBox> AABBs;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TArray<float> Keys;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TArray<FVector4> planes;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FBox TotalAABB;
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UCSGSplineWarp();
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};
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