DRG-Femboy-Voice/Source/FSDEngine/Public/CSGLayerComponent.h
2025-04-15 12:39:31 -07:00

20 lines
633 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "CSGGroupComponent.h"
#include "GeneralTerrainMaterialCombiner.h"
#include "MeshLayerProperties.h"
#include "CSGLayerComponent.generated.h"
UCLASS(Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
class UCSGLayerComponent : public UCSGGroupComponent {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FMeshLayerProperties Properties;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGeneralTerrainMaterialCombiner Materials;
UCSGLayerComponent();
};