19 lines
552 B
C++
Executable file
19 lines
552 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "BinaryTerrainMaterialCombiner.h"
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#include "CSGLayers.h"
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#include "CSGAddMaterialLayersProperties.generated.h"
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USTRUCT(BlueprintType)
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struct FCSGAddMaterialLayersProperties {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TArray<FCSGLayers> Layers;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FBinaryTerrainMaterialCombiner Inner;
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FSDENGINE_API FCSGAddMaterialLayersProperties();
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};
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