23 lines
711 B
C++
Executable file
23 lines
711 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "BinaryMatPatterns.h"
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#include "BinaryMatProperties.h"
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#include "EmptyBinaryMatProperties.h"
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#include "BinaryTerrainMaterialCombiner.generated.h"
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USTRUCT(BlueprintType)
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struct FBinaryTerrainMaterialCombiner {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FEmptyBinaryMatProperties IfEmpty;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FBinaryMatProperties IfSolid;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TArray<FBinaryMatPatterns> Patterns;
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FSDENGINE_API FBinaryTerrainMaterialCombiner();
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};
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