DRG-Femboy-Voice/Source/FSDEngine/Public/BinaryTerrainMaterialCombiner.h
2025-04-15 12:39:31 -07:00

23 lines
711 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "BinaryMatPatterns.h"
#include "BinaryMatProperties.h"
#include "EmptyBinaryMatProperties.h"
#include "BinaryTerrainMaterialCombiner.generated.h"
USTRUCT(BlueprintType)
struct FBinaryTerrainMaterialCombiner {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FEmptyBinaryMatProperties IfEmpty;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FBinaryMatProperties IfSolid;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FBinaryMatPatterns> Patterns;
FSDENGINE_API FBinaryTerrainMaterialCombiner();
};