DRG-Femboy-Voice/Source/FSDEngine/Public/BakeEntry.h
2025-04-15 12:39:31 -07:00

28 lines
804 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "DeepCSGFloatTreePacked.h"
#include "SmartTerrainMaterialVal.h"
#include "BakeEntry.generated.h"
class UTerrainMaterialCore;
USTRUCT(BlueprintType)
struct FBakeEntry {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FDeepCSGFloatTreePacked Tree;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FBox AABB;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<UTerrainMaterialCore*> Materials;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FSmartTerrainMaterialVal> SmartMaterials;
FSDENGINE_API FBakeEntry();
};