DRG-Femboy-Voice/Source/FSD/Public/WeightedRoomSelectorItem.h
2025-04-15 12:39:31 -07:00

19 lines
478 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "WeightedRoomSelectorItem.generated.h"
class URoomGenerator;
USTRUCT(BlueprintType)
struct FWeightedRoomSelectorItem {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
URoomGenerator* Room;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
float Weight;
FSD_API FWeightedRoomSelectorItem();
};