DRG-Femboy-Voice/Source/FSD/Public/WeakpointChannel.h
2025-04-15 12:39:31 -07:00

23 lines
645 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "WeakpointChannel.generated.h"
class UFSDPhysicalMaterial;
class UMaterialInstanceDynamic;
USTRUCT(BlueprintType)
struct FWeakpointChannel {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
UFSDPhysicalMaterial* WeakPointMaterial;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
int32 BoneIndex;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
UMaterialInstanceDynamic* Mid;
FSD_API FWeakpointChannel();
};