DRG-Femboy-Voice/Source/FSD/Public/WaitTask.h
2025-04-15 12:39:31 -07:00

21 lines
570 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "LineSpikeTaskBase.h"
#include "WaitTask.generated.h"
UCLASS(Blueprintable, DefaultToInstanced, EditInlineNew)
class UWaitTask : public ULineSpikeTaskBase {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float WaitTime;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool SkipIfLast;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool OnlyOnce;
UWaitTask();
};