DRG-Femboy-Voice/Source/FSD/Public/VanityEventSource.h
2025-04-15 12:39:31 -07:00

19 lines
435 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "VanityEventSource.generated.h"
class UTexture2D;
USTRUCT(BlueprintType)
struct FVanityEventSource {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FText EventName;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UTexture2D* EventIcon;
FSD_API FVanityEventSource();
};