22 lines
547 B
C++
Executable file
22 lines
547 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "VanityAnimEffect.generated.h"
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class UNiagaraSystem;
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USTRUCT(BlueprintType)
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struct FVanityAnimEffect {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UNiagaraSystem* Effect;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FName AttachSocket;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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float StartDelay;
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FSD_API FVanityAnimEffect();
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};
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