DRG-Femboy-Voice/Source/FSD/Public/TextureDynamicIcon.h
2025-04-15 12:39:31 -07:00

27 lines
674 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "DynamicIcon.h"
#include "TextureDynamicIcon.generated.h"
class UMaterialInstanceDynamic;
class UTexture2D;
UCLASS(Blueprintable, EditInlineNew)
class FSD_API UTextureDynamicIcon : public UDynamicIcon {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UTexture2D> Texture;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
UMaterialInstanceDynamic* PreviewInstance;
public:
UTextureDynamicIcon();
protected:
UFUNCTION(BlueprintCallable)
void UpdatePreview();
};