20 lines
521 B
C++
Executable file
20 lines
521 B
C++
Executable file
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "DecalData.h"
|
|
#include "TestTerrainMaterialDecalItem.generated.h"
|
|
|
|
class UTerrainMaterial;
|
|
|
|
USTRUCT(BlueprintType)
|
|
struct FTestTerrainMaterialDecalItem {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
TArray<UTerrainMaterial*> Materials;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
TArray<FDecalData> Decals;
|
|
|
|
FSD_API FTestTerrainMaterialDecalItem();
|
|
};
|
|
|