DRG-Femboy-Voice/Source/FSD/Public/TestTerrainMaterialDecalItem.h
2025-04-15 12:39:31 -07:00

20 lines
521 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "DecalData.h"
#include "TestTerrainMaterialDecalItem.generated.h"
class UTerrainMaterial;
USTRUCT(BlueprintType)
struct FTestTerrainMaterialDecalItem {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<UTerrainMaterial*> Materials;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FDecalData> Decals;
FSD_API FTestTerrainMaterialDecalItem();
};