DRG-Femboy-Voice/Source/FSD/Public/TerrainPlacementBox.h
2025-04-15 12:39:31 -07:00

22 lines
610 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "ETerrainPlacementBoxType.h"
#include "TerrainPlacementBox.generated.h"
USTRUCT(BlueprintType)
struct FTerrainPlacementBox {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FVector Min;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FVector Max;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
ETerrainPlacementBoxType PlacementType;
FSD_API FTerrainPlacementBox();
};