DRG-Femboy-Voice/Source/FSD/Public/StaticObjectAfflictionComponent.h
2025-04-15 12:39:31 -07:00

19 lines
532 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "PawnAfflictionComponent.h"
#include "StaticObjectAfflictionComponent.generated.h"
class UStaticMeshComponent;
UCLASS(Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
class UStaticObjectAfflictionComponent : public UPawnAfflictionComponent {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
UStaticMeshComponent* Mesh;
public:
UStaticObjectAfflictionComponent();
};