DRG-Femboy-Voice/Source/FSD/Public/SpecialEvent.h
2025-04-15 12:39:31 -07:00

24 lines
654 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Engine/DataAsset.h"
#include "SpecialEvent.generated.h"
class UMissionTemplate;
class USpecialEventSpawner;
UCLASS(Blueprintable)
class FSD_API USpecialEvent : public UDataAsset {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float Weight;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<UMissionTemplate*> BannedMissions;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
USpecialEventSpawner* EventSpawner;
USpecialEvent();
};