DRG-Femboy-Voice/Source/FSD/Public/SpecialChanceEventItem.h
2025-04-15 12:39:31 -07:00

22 lines
567 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "SpecialChanceEventItem.generated.h"
class USpecialEvent;
USTRUCT(BlueprintType)
struct FSpecialChanceEventItem {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
USpecialEvent* Event;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float BaseChance;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool CanSpawnInDeepDive;
FSD_API FSpecialChanceEventItem();
};