DRG-Femboy-Voice/Source/FSD/Public/SpawnTriggerFeature.h
2025-04-15 12:39:31 -07:00

27 lines
697 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "RoomFeature.h"
#include "Templates/SubclassOf.h"
#include "SpawnTriggerFeature.generated.h"
class AActor;
UCLASS(Blueprintable, EditInlineNew)
class USpawnTriggerFeature : public URoomFeature {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSubclassOf<AActor> TriggerClass;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FTransform Transform;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FName Message;
public:
USpawnTriggerFeature();
};