DRG-Femboy-Voice/Source/FSD/Public/SimpleSpecialEventSpawner.h
2025-04-15 12:39:31 -07:00

26 lines
723 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "SpecialEventSpawner.h"
#include "SimpleSpecialEventSpawner.generated.h"
class AActor;
class UDebrisPositioning;
UCLASS(Blueprintable, EditInlineNew)
class USimpleSpecialEventSpawner : public USpecialEventSpawner {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
UDebrisPositioning* Positioning;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftClassPtr<AActor> EventActor;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float EventAvoidanceRadius;
public:
USimpleSpecialEventSpawner();
};