DRG-Femboy-Voice/Source/FSD/Public/ShowroomSettings.h
2025-04-15 12:39:31 -07:00

25 lines
777 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Engine/DataAsset.h"
#include "ShowroomSettings.generated.h"
class AShowroomStage;
class UCharacterShowroomController;
class UEnemyShowroomController;
UCLASS(Blueprintable)
class UShowroomSettings : public UDataAsset {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftClassPtr<UEnemyShowroomController> EnemyShowroomController;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftClassPtr<UCharacterShowroomController> CharacterShowroomController;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftClassPtr<AShowroomStage> CharacterStage;
UShowroomSettings();
};