DRG-Femboy-Voice/Source/FSD/Public/ShowroomController.h
2025-04-15 12:39:31 -07:00

35 lines
866 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "Components/ActorComponent.h"
#include "ShowroomController.generated.h"
class AActor;
class AShowroomStage;
UCLASS(Abstract, Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
class UShowroomController : public UActorComponent {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
AShowroomStage* Stage;
public:
UShowroomController();
protected:
UFUNCTION(BlueprintCallable)
void SetLightChannels(AActor* Actor);
public:
UFUNCTION(BlueprintCallable)
void RotateShowroom(float Pitch, float Yaw);
UFUNCTION(BlueprintCallable)
void ResetShowroomRotation();
UFUNCTION(BlueprintCallable)
FRotator GetShowroomRotation();
};