19 lines
451 B
C++
Executable file
19 lines
451 B
C++
Executable file
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "SentryGunMuzzleSetup.generated.h"
|
|
|
|
class UAnimMontage;
|
|
|
|
USTRUCT(BlueprintType)
|
|
struct FSentryGunMuzzleSetup {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FName SocketName;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
UAnimMontage* FireMontage;
|
|
|
|
FSD_API FSentryGunMuzzleSetup();
|
|
};
|
|
|