DRG-Femboy-Voice/Source/FSD/Public/RoomBox.h
2025-04-15 12:39:31 -07:00

30 lines
817 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "Rotator_NoQuantize.h"
#include "RoomBox.generated.h"
class UFloodFillSettings;
USTRUCT(BlueprintType)
struct FRoomBox {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FVector Position;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FRotator_NoQuantize Rotation;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FVector Extends;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float NoiseRange;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UFloodFillSettings* Noise;
FSD_API FRoomBox();
};