DRG-Femboy-Voice/Source/FSD/Public/ResourceFeature.h
2025-04-15 12:39:31 -07:00

26 lines
648 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "RoomFeature.h"
#include "ResourceFeature.generated.h"
class UResourceData;
UCLASS(Blueprintable, EditInlineNew)
class UResourceFeature : public URoomFeature {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FVector Location;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UResourceData* Resource;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float BaseAmount;
public:
UResourceFeature();
};