DRG-Femboy-Voice/Source/FSD/Public/ResourceDebris.h
2025-04-15 12:39:31 -07:00

19 lines
442 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "ResourceDebris.generated.h"
class UDebrisBase;
USTRUCT(BlueprintType)
struct FResourceDebris {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float InfluencerRange;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
UDebrisBase* Debris;
FSD_API FResourceDebris();
};