DRG-Femboy-Voice/Source/FSD/Public/RandomWalkCycleEntry.h
2025-04-15 12:39:31 -07:00

24 lines
685 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "RandRange.h"
#include "RandomWalkCycleEntry.generated.h"
USTRUCT(BlueprintType)
struct FRandomWalkCycleEntry {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float RandomSelectionWeight;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FRandRange Duration;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float CoolDown;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
float LastTimePlayed;
FSD_API FRandomWalkCycleEntry();
};