DRG-Femboy-Voice/Source/FSD/Public/RandLinePoint.h
2025-04-15 12:39:31 -07:00

28 lines
794 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "RandRange.h"
#include "RandLinePoint.generated.h"
USTRUCT(BlueprintType)
struct FRandLinePoint {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FVector Location;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FRandRange range;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FRandRange NoiseRange;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FRandRange SkewFactor;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FRandRange FillAmount;
FSD_API FRandLinePoint();
};