28 lines
794 B
C++
Executable file
28 lines
794 B
C++
Executable file
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "UObject/NoExportTypes.h"
|
|
#include "RandRange.h"
|
|
#include "RandLinePoint.generated.h"
|
|
|
|
USTRUCT(BlueprintType)
|
|
struct FRandLinePoint {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FVector Location;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FRandRange range;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FRandRange NoiseRange;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FRandRange SkewFactor;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FRandRange FillAmount;
|
|
|
|
FSD_API FRandLinePoint();
|
|
};
|
|
|