DRG-Femboy-Voice/Source/FSD/Public/PromotionRewardsSettings.h
2025-04-15 12:39:31 -07:00

19 lines
582 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Engine/DataAsset.h"
#include "ClaimableRewardEntry.h"
#include "PromotionRewardsSettings.generated.h"
UCLASS(Blueprintable)
class UPromotionRewardsSettings : public UDataAsset {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FClaimableRewardEntry> FirstPromotionRewards;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FClaimableRewardEntry> SubsequentPromotionRewards;
UPromotionRewardsSettings();
};