9 lines
307 B
C++
Executable file
9 lines
307 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "ProjetileSpawnedDelegateDelegate.generated.h"
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class AActor;
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class AProjectileBase;
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UDELEGATE(BlueprintAuthorityOnly, BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FProjetileSpawnedDelegate, AProjectileBase*, Projectile, AActor*, Target);
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