DRG-Femboy-Voice/Source/FSD/Public/PlayerShieldsDamageCondition.h
2025-04-15 12:39:31 -07:00

18 lines
455 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "DamageCondition.h"
#include "PlayerShieldsDamageCondition.generated.h"
UCLASS(Blueprintable, EditInlineNew)
class UPlayerShieldsDamageCondition : public UDamageCondition {
GENERATED_BODY()
public:
protected:
UPROPERTY(EditAnywhere, meta=(AllowPrivateAccess=true))
FFloatInterval ShieldPercentageRequired;
public:
UPlayerShieldsDamageCondition();
};